UE5 Blend Material Function Bundle
A bundle of Material Functions for UE5 (untested in UE4) that all blend two colours/textures together in various ways. Each method is based off Photoshop Layers/Blender's Mix node.
Each has an 'Intensity' factor that allows you to change the strength of the blend.
To Install: Simply drag and drop the Blending folder from in the .zip folder into the appropriate folder in your UE5 project.
Given Parameters
Base: No Default
Pass in the base colour or texture that you want to blend with. If intensity is set to 0, this will show.
Blend: No Default
Pass the blend colour or texture here.
Intensity: Default is 1 or 0.5 depending on the function.
The strength of the blend. 0 will show only the Base. None of the functions are clamped between 0-1.
Note: Some Blend Modes work better when blending two colours (not greyscale) parameters together.
One folder with 17 UE5 Material Functions