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UE5 Colour Ramp Material Function [2 colours]

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UE5 Colour Ramp Material Function [2 colours]

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A Material Function for UE5 (untested in UE4) that remaps and recolours a value based on the given parameters. Inspired by Blender's Color Ramp node.

To Install: Simply drag and drop the .uasset file from the .zip folder into the appropriate folder in your UE5 project.

Demo use in a Material


Given Parameters

Value Left: Default: 0.0

0-1 value representing the min value to remap from. (everything below this will become Colour Left, and above will blend into Colour Right).

Colour Left: Default: 0,0,0 (Black)

The desired output colour for values in the Alpha at/near Value Left.

Alpha: Default: UV Channel UGradient

The 0-1 value that will determine how far left/right the blend will go.

Value Right: Default: 1.0

0-1 value representing the max value to remap from. (everything above this will become Colour Right, and below will blend into Colour Left).

Colour Right: Default: 1,1,1 (White)

The desired output colour for values in the Alpha at/near Value Right.


Install Guide

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One UE5 Material Function

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